A 5 segundos truque para The First Berserker: Khazan
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Nãeste sei se isso foi por questãeste intencional do design ou resultado do um erro, porém tenho a impressão do de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” de que o estúdio preparou — mas vale a pena insistir um pouco para passar dela.
A gameplay parece bem a do Nioh, ao ponto do quase parecer um sucessor espiritual do jogo. Khazan tem entrada a 3 tipos de armas: lança, espada grande e empunhadura dupla com espada e machado, com cada uma dessas armas tendo tua própria árvore por habilidades onde este jogador consegue montar builds completamente variados para o mesmo tipo por arma.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
A clara inspiraçãeste para isso foi Nioh, qual também utiliza 1 sistema bem semelhante, contudo isso tira 1 pouco do charme de 1 Souls e a graça de explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso porque, apesar de ter características tais como combates punitivos e de que dependem bem do gerenciamento do estamina e ambientes usando Porreiro design e atalhos interessantes, eles nãeste trazem Praticamente as ferramentas de que ajudam a lançar personalidade ao game.
Assassin's The First Berserker: Khazan Creed Shadows is a hit and Steam played a 'significant role' in that: 27% of activations were on PC and it's the 2nd-biggest AC launch of all time
Usando um visual finesse cell shading de que imita 1 anime, o game se destaca através maneira tais como usa seu sistema de habilidades de modo a passar ao jogador a sensação por de que o protagonista é poderoso.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.